top of page


With Jason Alonso
press to zoom

The year is 1870 in London, England. It is the time of Jules Verne and Charles Dickens. Technology is advancing at an unheard-of pace, new discoveries are being made every day, but grime and poverty are commonplace.  A new class of industrial magnates find themselves catapulted to power, their family businesses transformed almost overnight into influential new industries.  But Europe is a powder-keg waiting to explode, and an uneasy war has just begun between France and Prussia.

Against this backdrop, a trading summit has been called on a floating museum in the London Harbor.  Aboard this stationary and seemly impossible craft, five magnates and their entourages have been summoned by a shadowy but failing industrial power named Rose & Prop. It promises to be an opportunity of a lifetime to exchange goods and make connections.  It seems to be an evening full of singular opportunities... what could possibly go wrong?

Container is a game about industrialization, mass production, and the modernization of science.  It is about the legacy parents leave their children.  It is about searching for mystery in a world that seems to have none left.

Container is a meticulously-researched and overwritten piece of interactive historical fiction. The game has run a handful of times since 2015.

bottom of page